It will continue to do this every 4 turns as long as your party morale is below 165%. If your morale is at 165% or lower for 4 turns it will proc its morale skill that inflicts 1 random ailment to the party.Ailments Used: ST and AoE Zombie, ST and AoE Stop, AoE Petrify.3.575 billion with full 225% HP bonus (~1.7 billion to kill from 49% threshold).2.75 billion with 150% HP bonus (~1.3 billion to kill from 49% threshold).1.925 billion with 75% HP bonus (~950 million to kill from 49% threshold).It is important to note that Morturrim will fully dispel itself and do a 5% HP recover if inflicted with poison!.Status Ailment Resistance: Vulnerable to Poison (can inflict twice) | Resists all other status ailments.Morturrim will not buff any of its weak elements and only absorbs Earth element during certain turns of the battle.Elemental Weaknesses: -50% to Dark, -20% to Fire and Light | 80% resistant to all other elements.Feel free to help out by adding your own tips, guides, team compositions, etc. So I'll start with the basics that will hopefully help just with the clear and go from there. Thankfully, the wiki crew has done an amazing job mapping out Morturrim's skillset and attack pattern so I won't have to go into nearly as much detail this time around! As I did with Kyros, I'm going to start this little guide for Morturrim.
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January 2023
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